Can't Hold His Liquor: Detective Tom Beck offers his temporary FBI partner Lloyd Gallagher a beer after he invites him for dinner with his wife.Interestingly, because Gallagher has a very personal reason to go after the bad guy, he's both The Stoic and the Cowboy Cop of the duo. Buddy Cop Show: The movie features one such couple, with officer Tom Beck being the emotional and down-to-earth one and FBI agent Lloyd Gallagher (really a Puppeteer Parasite inhabiting a human body) being the stoic, logic-minded but awkward one.He is chased by a member of a different Puppeteer Parasite species who is inhabiting the body of an FBI agent. Body Surf: A Puppeteer Parasite-like alien takes over various people in Los Angeles and uses them to commit thrill crimes.Beck's daughter accepting him despite her previous reservations The good alien transfers his essence to his partner's dying body to ensure that his family won't be left alone. Bittersweet Ending: The evil alien is finally destroyed by Gallagher, but officer Thomas Beck is killed in the process.Bikini Bar: Brenda the stripper keeps all her naughty bits covered while pole-dancing.Benevolent Boss: The real senator got his assistant to hide, while he remained to face Willis after the last of his bodyguards were killed.The cops later say that he had robbed another seven banks during his crime spree in that body. Bank Robbery: The film opens with the evil parasite robbing a bank, as seen from a black and white security camera.Set the cube on the giant red button to open the door to the next chamber. Grab the cube as the player jumps through to send them to the final zone of this chamber.This time landing in the other dimension. Then use the jump pad from steps five and six and jump through the portals again. Place the orange oval-shaped portal on the top angled wall. Place the third, green, portal on the lower of the two angled walls. To the right is another dead-ended hallway with angled walls. Head up the steps in front of the player and set the cube on the jump pad at the top.If timed incorrectly or misplaced, this can be an extra hurdle. Make sure to press the button at the top of the jump to drop the cube. Use the jump pad to jump through one of the portals and through the next to catch a falling cube.Place one of the oval-shaped portals at the top of this wall and another at the end of the perpendicular hallway going right. Now there should be another jump pad on the floor that smacks the player into an empty wall.This is when players will want to switch dimensions into the usable version of the room.This should land the player in the story above. Step on the jump pad in the middle of the floor of this room, and bounce off of the jump pad on the wall.Head into the room with the blue miasma doors that are labeled Chamber 17.Then use the portal to enter the room below. After walking into the first room with a shattered window, place one of the oval-shaped portals in the room down below and another in the current room. Start this map in the disheveled universe. After completing Chamber 16's puzzle, head through the door that is labeled overhead as the Observation Room to start on Chamber 17.
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